CD Projekt RED has announced that The Witcher, the first game in its celebrated trilogy, is getting a full remake in Unreal Engine 5.
While CD Projekt RED is currently hard at work on The Witcher 4 and its Cyberpunk 2077 sequel, the publisher has hired a team of former Witcher developers to completely rebuild the original game. Fool’s Theory is in the early stages of development on a remake of Geralt’s first adventure, and not only is the team using Unreal Engine 5, but they’re also sharing the same set of tools that the in-house team at CD Projekt is using to develop the new Witcher Trilogy.
However, CD Projekt RED has already teased this game under the guise of a codename: Canis Majoris. was one of five new witcher games the editor tweeted in early October. All the publisher said at the time was that Canis Majoris is a standalone game developed by an outside studio.
When it comes to remakes and remasters, which we see most often – such as the recent The Last of Us Part 1 and Resident Evil 2 – The Witcher stands out as a game that would greatly benefit from the treatment. While there’s a spark of something special about the 2007 RPG, it’s a clunky game. When I played it at the time, I loved the game world and its commitment to concepts like having to use specific metal blades against different types of enemies. But it took a long time to get started, and the combat itself was nothing like what’s offered in later games.
Having a pool of experienced developers using the most up-to-date technology, and under the supervision of CD Projekt RED, could mean we’ll see a great new RPG. This could mean that The Witcher can finally stand alongside its far superior sequels, The Witcher 2: Assassin of Kings and The Witcher 3: Wild Hunt.
In the press release announcing The Witcher Remake, CD Projekt studio head Adam Badowski says, “It’s going to be some time before we’re ready to share more about the game.” This fuzzy timeline is supported by the fact that the team is only showing a logo for the game – which PR also emphasizes is a “work in progress” in and of itself.
Hopefully the team won’t be too indebted to the original game and are free to adapt the story to better align it with the games that followed and retroactively add systems developed for later games to this original.
Also, to avoid embarrassment, please don’t redo the weird card collection mechanics of naked characters…